Set: Shadowmoor Type: Instant Rarity: Common Cost: {1}{W} Exile target creature with power 2 or less
Set: Battle for Zendikar Type: Creature — Insect Rarity: Uncommon Cost: {2}{R} Landfall — Whenever a land enters the battlefield under your control
Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature
Set: Onslaught Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} {T}: Counter target spell unless its controller pays {1}
Set: Invasion Type: Instant Rarity: Rare Cost: {2}{R} Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell
Drudge Skeletons [Classic Sixth Edition] Phyrexian Dreadnought Set: Shadowmoor Type: Instant Rarity:Set: Classic Sixth Edition Type: Creature Skeleton Rarity: Common Cost: {1}{B} {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) "The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off." Nevinyrral, *Necromancer's Handbook*