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Computer Hardware Mathematics Dealing with the cross-platform programming

SKU: 93991103509

4.6
USD151.50 USD197.50

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Description

Dealing with the cross-platform programming of 3-D Games for both Linux/MacOS X (via OpenGL/GLUT) and Windows (via DirectX 10 or OpenGL/GLUT) platforms

EAN: 9780170179928

Margaret Debbadi

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and practice problems emphasize math skills most important in welding today

Computer Hardware Mathematics Dealing with the cross-platform programmingAuthor(s): Computer Hardware teaches the basic functioning of a computer with a concentration on the machine level elements. It clearly explains the role of each of the parts involved in the computer make up and describes how the whole system ticks, without overwhelming the reader in minute detail. Aimed at introductory courses for computing undergraduates, Computer Hardware covers basic principles behind the design of modern computer systems.

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